AI Insights · Timothy · January 2023
Top 5 Basketball Games on iOS in Croatia: Q4 2022 Performance
In Q4 2022, the top 5 basketball games on iOS in Croatia showed varied performance in terms of downloads, revenue, and active users, with notable trends for each app.
In the fourth quarter of 2022, the performance of the top 5 basketball games on iOS in Croatia showed distinct trends in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
NBA 2K Mobile Basketball Game saw fluctuating weekly downloads, ranging from a low of 50K in early November to a high of 167K in early October. Weekly revenue peaked at $154 in the first week of October but experienced a dip to $75 by mid-November, before stabilizing around $114 by the end of December. Active users peaked at 360K in early October and saw a gradual decline, ending the quarter at 329K.
Basketball Stars™: Multiplayer experienced a notable increase in weekly revenue, peaking at $132 in mid-December. Weekly downloads varied, with a low of 5K in mid-December and a peak of 92K in late September. Active users showed a downward trend, starting at 450K and ending at 281K by the end of December.
Mini Basketball had a significant peak in weekly downloads at 152K in mid-October but saw a low of 8K in mid-December. Revenue peaked at $75 in late October, with a noticeable drop to $11 in mid-December. Active users started at 245K in late September and fluctuated throughout the quarter, ending at 154K in late December.
Basketball Arena - Sports Game showed a consistent pattern in weekly downloads, peaking at 84K in early November, but dropping to 3K by the end of December. Revenue spiked to $105 in mid-November but dropped to $13 by the end of the year. Active users saw a peak of 270K in mid-November and ended the quarter at 129K.
NBA LIVE Mobile Basketball had a varied performance with weekly downloads peaking at 113K in late October but dropping to 7K by mid-December. Revenue peaked at $62 in late October and ended at $35 by the end of December. Active users started at 3.2M in late September and saw a decline, ending at 1.9M by the end of December.
For more detailed insights and data, visit Sensor Tower.